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Andreas Heikaus takes Mario to the streets with an emphasis on the process of matching CG elements into live-action footage.
Andreas says, “This video was part of my Bachelor thesis at the University of Applied science and art Hannover. The Super Mario Bros. game, released on the Nintendo Entertainment System, is not longer bound to the television size and get interactive with a new environment. The emphasis of my thesis is on the matchmoving work. It is the process of matching CG elements into live-action footage.”

Here is how he pulled it off!

Incredible could this could lead to a Real D-Hd gaming?

Fatality! Flawless victory!


Ah the memories! I can remember playing untill my fingers actually bled. We would pull all nighters, Setting up   stations using everyone’s T.Vs and systems.   We would sneak our T.V.s out of our rooms and put them on our skate decks and roll them to the house of choice. Massive tournaments were held. Blood and Dr Pepper were spilled! Im looking forward to playing with all my friends online.  Mygamer tag on both systems is LINCHPIN13. Not sure what system im picking this up for yet. Ill keep you posted. Heres all the info I could find to get you stoked.

PlotEdit Plot sectionEdit

In a most recent interview, more of the plot has been revealed. The story retells the events of the original trilogy, in an alternate timeline where Raiden receives a message from himself in the prime future where Armageddon has happened and Shao Kahnbecame the supreme leader of all the realms. Because of this plot, characters and scenarios present are the classic ones, bringing the old back to new and starting a new conflict.

The Opening Cinematic to MK 9

GameplayEdit Gameplay sectionEdit

The normal blows have changed a lot, instead of having a few punches and kicks divided between high and low, now there’s a button for each limb: front arm, front leg, back arm, and back leg. This combines with most martial arts techniques. The player also can make many special moves and execute them without much effort. Also added with new gameplay is the intro and outro animations. Each character will have a different intro and outro, depending if they decided to do a fatality or not.
The controls also refer a lot to Mortal Kombat 3, with the clash limited to a single plane, the fastest pace of struggle, many movements that throw the opponent into the air, and several others that take advantage of aerial combat. The “run” button will not come back, but there will be a quick dash and paste to the player’s opponent and inflict even more damage if they’re quick in getting their combo. Also out is the infamous system “dial-a-Kombo”, which was introduced in MK3 and used pre-defined sequences of buttons to execute “ready” combos. The combos are more akin to those found in MK1 and MKII, consisting largely of chaining regular attacks and special moves together. In the words of Ed Boon: “You’re making your own combos. We aren’t programming them in as much”. This brings a lot of freedom to play and with the speed of return, as it is very easy to improvise a few effective beatings.

Another welcome return are the “real” Fatalities. Mortal Kombat: Armageddon used the infamous Kreate-a-fatality and Mortal Kombat vs. DC Universe used far less violent versions of the finishers. Now violence is back with great pride, this time the team began creating the game for fatalities, an element that was before the end of the development cycle. From this process emerged ideas how to combine fatalities, “before, Kung Lao had a fatality in which he cut a guy in half and another in which he beheaded a person, now he has one where he does both,” claims Ed Boon in an interview with Giant Bomb. Surprisingly, Babalitieshave also returned from MK 3.

Babalities are back!

A glimpse of the Fatality Practice Mode

One new feature that has drawn much attention and keeps very well the climate of brutality is the introduction of X-Ray Attacks. With them, the player can see the internal damage caused by the blows on the opponent. The player must wait until their special bar is full before they can use the X-Ray moves for their fighter and this is not necessary to use combo breakers or versions of the special powers that cause more damage, since both use their special abilities bar. There is also distinct damage done to the characters during the matches.

The game will feature three different one player modes: Story Mode, in which the player assumes the role of several different pre-designated characters and the main plot is told; a tournament ladder reminiscent of the earlier MK games which features a sub-boss, boss, and animated ending for each character; and a training mode which allows players to hone their skills with their chosen character.

Mortal Kombat will also include several mini-games, like the classic Test Your Might, and Test Your Sight, as well as the new Test Your Strike and Test Your Luck. The game also includes a massive 300 mission challenge in a new mode called The Challenge Tower.

Also recently announced is the Fatality Practice Mode, where the button combinations for the Fatality are shown above, and a green square on the ground indicates the correct distance for the Fatality to work. If the player moves away from the square, it turns red, indicating that the Fatality will not be executed.

An online feature called King of the Hill, is a spectator view, in it observers are given the ability to interact directly with those currently engaged in battle.

It seems that NetherRealm studios are going to take advantage of the PS3 custom soundtrack feature. It will allow players to listen to the music they want while playing the game. [4] [5]

Confirmed CharactersEdit Confirmed Characters sectionEdit

The game will feature 28 playable characters in addition to an unknown number of downloadable (DLC) characters, 3 unplayable bosses, and hidden characters. The officially confirmed characters that have been seen in play, thus far, are as follows:

  1. Baraka
  2. Cyber Sub-Zero
  3. Cyrax
  4. Ermac
  5. Jade
  6. Jax
  7. Johnny Cage
  8. Kabal
  9. Kano
  10. Kitana
  11. Kratos(Playstation 3 exclusive)
  12. Kung Lao
  13. Liu Kang
  14. Mileena
  15. Nightwolf
  16. Noob Saibot
  17. Quan Chi
  18. Raiden
  19. Reptile
  20. Scorpion
  21. Sektor
  22. Shang Tsung
  23. Sheeva
  24. Sindel
  25. Smoke
  26. Sonya Blade
  27. Stryker
  28. Sub-Zero

The following characters have been confirmed as non-playable bosses:

  1. Goro
  2. Kintaro
  3. Shao Kahn

The following characters have been confirmed as DLC characters:

  1. Kenshi
  2. Skarlett – she was a rumored red ninja from Mortal Kombat II. She is now a new playable character.

MK 2011 Official character roster


  • On January 10, 2011, Ed Boon updated his Twitter asking for fans to weigh in on which characters they’d like to see as DLC: “Seriously guys. Tell me your order of preference for a DLC character. Rain, Shinnok, Kenshi, Robo-smoke, or new character?” “Ooops…forgot one. Or Tanya. “
  • On March 6, 2011, the Secret Achievement list for the upcoming game was leaked. Amongst the secret achievements is one titled “Cold Fusion”, which is rewarded for unlocking “Hidden-Fighter Cyber Sub-Zero.”

Cameo AppearancesEdit Cameo Appearances sectionEdit

Throughout the trailers and the promotional images, numerous, unconfirmed characters were seen in the background of certain arenas. It should be noted, however, that it was hinted that some of these characters are merely placeholders, and might not even make it into the background of the final version of the video game itself.

Confirmed ArenasEdit Confirmed Arenas sectionEdit

  1. The Armory
  2. The Bell Tower
  3. The Bridge
  4. The Cathedral
  5. The Courtyard
  6. Dead Pool(Stage Fatality)
  7. The Tower
  8. Goro’s Lair
  9. The Graveyard
  10. Kahn’s Colosseum
  11. Chamber of the Flame(Playstation 3 exclusive) (Stage Fatality)
  12. The Living Forest(Stage Fatality)
  13. The Desert
  14. Hell(Stage Fatality)
  15. The Pit II(Stage Fatality)
  16. The Pit II Bottom
  17. The Rooftop
  18. Shang Tsung’s Gardens (between Pit I, Palace Gates and Warrior Shrine)
  19. Shang Tsung’s Flesh Pits
  20. Shao Kahn’s Throne Room
  21. Soul Chamber
  22. The Street(Stage Fatality)
  23. The Subway(Stage Fatality)
  24. Throne Room
  25. Training Dojo
  26. Wastelands of Outworld

AchievementsEdit Achievements sectionEdit

There will be achievements in Mortal Kombat 2011:

Fatality!: Complete 1 Fatality

Tough Guy: Win 1 Online Match

Cold Fusion: Unlock Cyber Sub-Zero

Ultimate Humiliation: Perform every fighter’s hidden finishing move

Quan Tease: Unlock Quan Chi

You’ve Got Style!: Unlock all Alternate Costumes

Humiliation!: Get a Flawless Victory in an Online Match

There Can Be Only One!: Win 10 King of the Hill matches in a row

Cyber Challenger: Complete 100 Online Matches

Undertaker: Unlock 50% in the Krypt

The Kyrpt Keeper: Unlock 100% in the Krypt

Tower Master: Complete all Tower missions

Arcade Champion: Complete Arcade Ladder with All Fighters